![]() ![]() I only use it vs Tryndamere, as it delays his all in windows. Teleport is usually very good in hard ranged matchups such as Kennen, Quinn, Jayce. So to overcome this, we take tp to stay even and to get us out of those precarious wave states. ![]() Or your opponent sets up a freeze and you can't approach anymore. Take Teleport on Riven into matchups that are very hard, because in those matchups you often do not have wave control, resulting in you being stuck under your turret and receiving waves. It’s important that you also learn how to use Ignite: Very often it’s better to use it early during the fight, as it will grant you Conqueror stacks, deny your opponents the sustain and get them to low HP faster, allowing you to get them into the execution range for your Wind Slash. The burst of movement speed you get, allows you to gap close to your opponents, without having to use your abilities when you time it properly. Ignite also has a really good pairing with Nimbus Cloak. Thing that a lot of players don't know, is that ignite grants 2 Conqueror stacks per tick to melee champions and refreshes the conqueror stacks duration. Ignite is also a very good tool to deny sustain in certain matchups, such as Aatrox, Irelia, Vladimir. Rivens win condition is to snowball, as she's not a champion that is comfortable going even or behind so being strong in lane is key, and ignite compliments this. As of Right now, Flash + Ignite is by far the best option for Riven. ![]()
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